![]() ![]() Each level increase means that new units are unlocked for your army. The cache can also hold data that has been modified but not yet written back to the hard drive, or values that have been computed and not yet saved to a file.In Command & Conquer Rivals, you have to reach the last level as quickly as possible, because you will be able to use all the units in your army only at the last level. It is faster to do so by pulling that data from the cache than reading it back from the hard drive. It is retained in case you need to access it again. The cache area holds (mainly) data that has been read from the hard drive. These two memory areas interact and depend on one another. Without the – w option, the figures from these two columns are combined into the Buff/cache column. The Buffer and Cache columns only appear if you have used the -w (wide). /run/user/1000: This is a folder created by pam_systemd to store temp files for this user, who has the user ID of 1000.Note that the “user” might be a regular user, a daemon, or some other process. /run/user/121: This is a folder created by pam_systemd to store temp files for a user.It allows the use of the resources by the processes to be monitored and limited. /sys/fs/cgroup: This is a central element of the scheme that manages control groups. Processes are organized into hierarchical groups according to the types of resources they use.They contain the PID of the process using that resource. ![]() These are used as indicators to let the system know a file or other shared resource is in use. /dev/shm: This allows the implementation of POSIX-compliant memory management on Debian and Debian-derived Linux distributions./run: This holds many temporary files such as PID files, systemd journaling that doesn’t have to be preserved across reboots, information to do with Unix-domain sockets, FIFOs, and the management of daemons. ![]()
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